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Overwatch: Guide to subdue Mercy

Overwatch Mercy

Angela Ziegler has always been a staunch advocate of peace, as well as a tremendously brilliant scientist. Their research in the field of it Nanobiology gave as result the armor Valkyrie, that uses for cure to them allied in the combat, and meet its objective of fight by a well greater. While Overwatch already not is operating, Angela “Mercy” Ziegler still ensuring by all his colleagues with the armor Valkyrie. Today I bring you a Guide complete to master to Mercy in Overwatch.

Skills of Mercy

  • Cane Caduceus. It is the Santo Grial de Mercy, a cane that allows you to heal the Allied target or alternatively, boost your damage. It is important to know that when the allied health is at the top, you will not receive sobrecuracion, so it is the time spend to maximize damage. Mode health regenerates 50 points per second, and the scope of the cane to the two modes is 15 meters maximum.

  • Gun caducea. Luckily Mercy has its way of defending is also, with the gun caducea that we can select the relevant button/key. The ability of ammunition is of 20 bullets, with a damage every a’s 20 points. Must take into account that bullets don’t impact instantly, as well as the delay of one second to switch from cane to the gun.

  • Guardian angel. This ability allows Mercy to fly towards an ally, provided that it appears in the spotlight. The radio of the ability is of 30 meters, and the time of cast is basically which takes in arrive until the Allied selected. In addition, this ability is complemented by the angelic descent, allowing us to slow down the fall and keep us close allies flying, for example.

  • Resurrection. The ulti of Mercy allows you to revive dead allies that are within a maximum radius of 15 meters, but must take into account the maximum time for the resurrection, which is the time it takes for the ally to the respawnpoint. Just need a second to cast the skill.

Tips for mastering to Mercy

Overwatch Mercy 1

  • Keep is always to save. If Mercy dies, the rest of the team will remain without heals and can have disastrous consequences, especially on maps of defend or attack a point. Bearing in mind that cane beam Caduceus is connected to ally although we make the turn, we need to position ourselves in an intelligent manner to not receive damage and end up dying.

  • The gun, only for emergencies and situations safe. A safe situation is to be behind the shield of Reinhardt when he is at the top of health, although it is usually best to empower other players attack, clearly come. By removing a lot of security situations, we have to book the gun caducea for extreme situations, as trying to kill someone, to charge the ulti in extremis and revive the others, or catch a unsuspecting Hero (Hello, Tracer).

  • Find the right combo of heroes. Depending on the map and the available heroes, Mercy can make enough combo brutal. A good example is Mercy + Pharah/stronghold/Widowmaker/soldier: 76. With this increase in damage ally can wreak havoc, in addition to being safe with healing beam. A bad example of combo is attempting to follow Tracer or Reaper to heal them, since they are heroes of first line. As Mercy we have to prioritize thinking about the team, as well as trying to keep them (almost) all safe.

  • Save an ulti for the most crucial of the departure time. At the end everything boils down to very complicated decisions with Mercy, but does not hurt nothing save an ulti for the turning point of the game where we are pushing a last attack or fighting with nails and teeth the last point. Sometimes it will be best to resurrect a tank only to extend the overtime (for example) and other times will be better to wait until there are several fallen allies. It is in our hands, but is vital to have this super charged in the last minute of the game.

As conclusion, Mercy is not particularly effective against any hero for obvious reasons, and in fact happen very badly if it tries to deal with his pistol almost any hero of Overwatch, but get some sporadic low. In any case, happens at Mercy especially badly against Widowmaker, Tracer and Hanzo. Tracer will run like a Madwoman to finish with us, while shooters can mark us with the radar and give us a shot in the head, so very careful.

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